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Archive for April, 2007

26 April Flex is going Open Source!

Just annouced: Adobe is going to open source Flex! Also check out these video’s on Robert Scoble’s blog.

Adobe is announcing plans to open source Flex under the Mozilla Public License (MPL). This includes not only the source to the ActionScript components from the Flex SDK, which have been available in source code form with the SDK since Flex 2 was released, but also includes the Java source code for the ActionScript and MXML compilers, the ActionScript debugger and the core ActionScript libraries from the SDK. The Flex SDK includes all of the components needed to create Flex applications that run in any browser – on Mac OS X, Windows, and Linux and on now on the desktop using “Apollo”.

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23 April Fresh floorplanners

Get your daily dose of fresh floorplanners at www.floorplanner.com/fresh
This pages displays a list of the 10 last saved design of public floorplanners. Some things still have to be tuned but already it gives a good idea of the type of floorplans people are creating. More to come….

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13 April ASProject 0.1.92

Posted by Tim in Flash+ActionScript, OS X

The issues with ASProject on win32 I reported are fixed with this rev.

Just do:
gem update asproject

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12 April Installing Ruby on Rails on OSX made easy

Posted by Gert-Jan in OS X, Ruby on Rails

Thanks to Robby on Rails installing Ruby on Rails on my iMac was a piece of cake!

  • Download and install Xcode
  • Download and install DarwinPorts
  • Start up the Terminal
  • Modify the default bash profile with TextMate: sudo mate /etc/profile
  • Add /opt/local/bin to the PATH: PATH="/bin:/sbin:/opt/local/bin:/usr/bin:/usr/sbin"
  • Install Ruby with DarwinPorts with: sudo port install ruby rb-rubygems
  • Install Ruby on Rails and all its dependencies with: sudo gem install -y rails

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11 April MD2 import for PaperVision 3D

A little experiment with importing the MD2 fileformat into PaperVision3D.
Based on Phillipe Ajoux’s MD2 class.

Click the image below to view.

MD2

Update: Phillipe Ajoux just released the source.

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11 April Motion Capture

Had a look at the use of motion capture (mocap) with PaperVision3D.

Uses ASF/AMC mocap files from the Carnegie Mellon University.
Click the image below to view.

PaperVision3D Motion Capture

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11 April PaperQuake2

Created a Quake2 level loader with PaperVision3D. Click the image below to view.

Quake2

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11 April Collada Biped Animation

The current revision (62) of the PaperVision3D Collada object doesn’t implement animation stuff (yet). So I had a go at it.

Exported a animated biped model from MAX to Collada. Click the image below to view the results.

Collada Biped Test

Stay tuned for the source. Need to do some cleanup etc.

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10 April The simplest way to work with data in Flash

Aral Balkan has created and released a very simple way to work with data in a Flash app: SWX.

SWX stands for SWF Data Exchange Format. It’s a new way of working with data in Flash that uses simple SWF files to exchange data. SWX is the natural, native way to get data into Flash: You loadMovie() your data!

SWX looks like a very usefull addition to the current ways of loading data into a Flash app like LoadVars, XML, Remoting, JSON, SOAP, XML-RPC, and PHPObject.

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10 April WIIFlash Released

WiiFlash allows you to control your Flash games and applications with the revolutionary Wiimote.

Developed by Joa Ebert an Thibault Imbert

Nice work! Swinging light-sabers in PaperVision3D!

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