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	<title>Comments on: Introducing ASCOLLADA</title>
	<atom:link href="http://techblog.floorplanner.com/2007/08/14/introcuding-ascollada/feed/" rel="self" type="application/rss+xml" />
	<link>http://techblog.floorplanner.com/2007/08/14/introcuding-ascollada/</link>
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		<title>By: Tim</title>
		<link>http://techblog.floorplanner.com/2007/08/14/introcuding-ascollada/comment-page-1/#comment-57</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sun, 27 Jan 2008 17:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.suite75.net/blog/dev/introcuding-ascollada.html#comment-57</guid>
		<description>Hi,

ASCollada is now part of Papervision3D&#039;s Great White branch : http://papervision3d.googlecode.com/svn/trunk/branches/GreatWhite/

I&#039;ll be updating ascollada&#039;s as soon as possible.
In meantime please use Great White.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>ASCollada is now part of Papervision3D&#8217;s Great White branch : <a href="http://papervision3d.googlecode.com/svn/trunk/branches/GreatWhite/" rel="nofollow">http://papervision3d.googlecode.com/svn/trunk/branches/GreatWhite/</a></p>
<p>I&#8217;ll be updating ascollada&#8217;s as soon as possible.<br />
In meantime please use Great White.</p>
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	<item>
		<title>By: Kalani</title>
		<link>http://techblog.floorplanner.com/2007/08/14/introcuding-ascollada/comment-page-1/#comment-56</link>
		<dc:creator>Kalani</dc:creator>
		<pubDate>Sun, 27 Jan 2008 05:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.suite75.net/blog/dev/introcuding-ascollada.html#comment-56</guid>
		<description>I got past the StringUtil problem by downloading the Flex 2 SDK.  I still refuse to use Flex.  Still have a bunch of other issues with package pathing...the flex compiler seems to know that import yadayada.* means import lower packages as well.  Either that or the codebase for papervision has changed significantly so that things like core.Matrix3D are now in core.math.Matrix3D causing all sorts of errors throughout the app.

Still writing my way through them by adding the packages in imports.

By the way, thanks for ascollada!</description>
		<content:encoded><![CDATA[<p>I got past the StringUtil problem by downloading the Flex 2 SDK.  I still refuse to use Flex.  Still have a bunch of other issues with package pathing&#8230;the flex compiler seems to know that import yadayada.* means import lower packages as well.  Either that or the codebase for papervision has changed significantly so that things like core.Matrix3D are now in core.math.Matrix3D causing all sorts of errors throughout the app.</p>
<p>Still writing my way through them by adding the packages in imports.</p>
<p>By the way, thanks for ascollada!</p>
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	<item>
		<title>By: Tim K</title>
		<link>http://techblog.floorplanner.com/2007/08/14/introcuding-ascollada/comment-page-1/#comment-55</link>
		<dc:creator>Tim K</dc:creator>
		<pubDate>Tue, 13 Nov 2007 20:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.suite75.net/blog/dev/introcuding-ascollada.html#comment-55</guid>
		<description>I&#039;m in the progress of updating the code so it will not use mx.utils.StringUtil.
Until then:
a] use Flex (its free!)
b] adapt the class using mx.utils.StringUtil and create your own String &#039;trim&#039; code.</description>
		<content:encoded><![CDATA[<p>I&#8217;m in the progress of updating the code so it will not use mx.utils.StringUtil.<br />
Until then:<br />
a] use Flex (its free!)<br />
b] adapt the class using mx.utils.StringUtil and create your own String &#8216;trim&#8217; code.</p>
]]></content:encoded>
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	<item>
		<title>By: masta</title>
		<link>http://techblog.floorplanner.com/2007/08/14/introcuding-ascollada/comment-page-1/#comment-54</link>
		<dc:creator>masta</dc:creator>
		<pubDate>Tue, 13 Nov 2007 18:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.suite75.net/blog/dev/introcuding-ascollada.html#comment-54</guid>
		<description>How do we use in Flash CS3? (not with Flex.)
there is no &quot;import mx.utils.StringUtil;&quot;...</description>
		<content:encoded><![CDATA[<p>How do we use in Flash CS3? (not with Flex.)<br />
there is no &#8220;import mx.utils.StringUtil;&#8221;&#8230;</p>
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	<item>
		<title>By: Tim K</title>
		<link>http://techblog.floorplanner.com/2007/08/14/introcuding-ascollada/comment-page-1/#comment-53</link>
		<dc:creator>Tim K</dc:creator>
		<pubDate>Thu, 30 Aug 2007 18:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.suite75.net/blog/dev/introcuding-ascollada.html#comment-53</guid>
		<description>Animation is still bit bugged, but if you&#039;re lucky it just might work :)</description>
		<content:encoded><![CDATA[<p>Animation is still bit bugged, but if you&#8217;re lucky it just might work <img src='http://techblog.floorplanner.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Rafeo</title>
		<link>http://techblog.floorplanner.com/2007/08/14/introcuding-ascollada/comment-page-1/#comment-52</link>
		<dc:creator>Rafeo</dc:creator>
		<pubDate>Thu, 30 Aug 2007 18:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.suite75.net/blog/dev/introcuding-ascollada.html#comment-52</guid>
		<description>Oohh! I just discovered. Does it works better than the Md2 class (in PaperQuake). I&#039;m interested in importing 3d animation. Thanks ;).</description>
		<content:encoded><![CDATA[<p>Oohh! I just discovered. Does it works better than the Md2 class (in PaperQuake). I&#8217;m interested in importing 3d animation. Thanks <img src='http://techblog.floorplanner.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
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