Drumroll!
Papervision3D 2.0 (alpha) was just released! Ralph Hauwert did the bulk of the work, with me standing by as a second brain trying to solve the issues we struggled with last few days. There’s lots of bugs to be fixed of course, but check out the new stuff:
- viewports
- shaded materials (flat, gouraud, phong, bump etc.)
- frustum culling
- ascollada : import Collada files using the ASCollada library.
- animation
- more!
Okay, now i’ll get some sleep!


