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	<title>Comments on: Papervision3D 2.1 &#8211; alpha</title>
	<atom:link href="http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/feed/" rel="self" type="application/rss+xml" />
	<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/</link>
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	<lastBuildDate>Fri, 20 Nov 2009 23:38:19 +0100</lastBuildDate>
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		<item>
		<title>By: Tim</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-889</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 20 Nov 2009 23:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-889</guid>
		<description>Hi Michael, 
Think CS3 may still ref some old (pre-2.1) classes.
Please try &quot;delete ASO files&quot; in CS3 menu.
Anyways: for sure looks like your mixing 2 different revisions of PV3D</description>
		<content:encoded><![CDATA[<p>Hi Michael,<br />
Think CS3 may still ref some old (pre-2.1) classes.<br />
Please try &#8220;delete ASO files&#8221; in CS3 menu.<br />
Anyways: for sure looks like your mixing 2 different revisions of PV3D</p>
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	<item>
		<title>By: Michael</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-876</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Thu, 19 Nov 2009 21:26:52 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-876</guid>
		<description>actually the two errors are:
DAE.as at line 87
1045: Interface IAnimationProvider was not found.</description>
		<content:encoded><![CDATA[<p>actually the two errors are:<br />
DAE.as at line 87<br />
1045: Interface IAnimationProvider was not found.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-875</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Thu, 19 Nov 2009 21:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-875</guid>
		<description>i&#039;m new to AS3 and papervision.  I&#039;ve been trying to use &quot;_currentTime&quot; in abstractChannel3D.as.  i finally realized i was not loading &quot;CS4&quot; pv3d (can i do this using CS3 without error?)  i&#039;m trying to get the current time from an animated .DAE, but i&#039;m getting the following error at runtime: error DAE.as line 87 IAnimatable not found etc...

have you heard of this problem?  i&#039;ve wasted so much time on this any direction you can give me would be most helpful.

thanks for all this work; it&#039;s truly awesome!

mm</description>
		<content:encoded><![CDATA[<p>i&#8217;m new to AS3 and papervision.  I&#8217;ve been trying to use &#8220;_currentTime&#8221; in abstractChannel3D.as.  i finally realized i was not loading &#8220;CS4&#8243; pv3d (can i do this using CS3 without error?)  i&#8217;m trying to get the current time from an animated .DAE, but i&#8217;m getting the following error at runtime: error DAE.as line 87 IAnimatable not found etc&#8230;</p>
<p>have you heard of this problem?  i&#8217;ve wasted so much time on this any direction you can give me would be most helpful.</p>
<p>thanks for all this work; it&#8217;s truly awesome!</p>
<p>mm</p>
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	</item>
	<item>
		<title>By: doo</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-780</link>
		<dc:creator>doo</dc:creator>
		<pubDate>Sat, 24 Oct 2009 04:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-780</guid>
		<description>Hi Tim.
I have found in testing md2 a problem ,in the clip replay will &quot;jump frame&quot;.
like this
md2.play(&quot;run&quot;);
Observe the animation, you will find this skipping problem(In your md2 example there is also the question)</description>
		<content:encoded><![CDATA[<p>Hi Tim.<br />
I have found in testing md2 a problem ,in the clip replay will &#8220;jump frame&#8221;.<br />
like this<br />
md2.play(&#8221;run&#8221;);<br />
Observe the animation, you will find this skipping problem(In your md2 example there is also the question)</p>
]]></content:encoded>
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	<item>
		<title>By: Roberto</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-748</link>
		<dc:creator>Roberto</dc:creator>
		<pubDate>Fri, 09 Oct 2009 12:44:18 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-748</guid>
		<description>Hi Tim,
Nice stuff there.
I&#039;ve done a lil&#039; example of an animated CUBE but it seems that teh animation doesn&#039;t work properly.
I&#039;ve done it in C4D R11 with just an scale on X,Y,Z axis, exported as COLLADA, imported as DAE on my papervision file,but I only get the X (or Z) axis animated.
Have u (or somebody else) runned into the same problem?

Thanks</description>
		<content:encoded><![CDATA[<p>Hi Tim,<br />
Nice stuff there.<br />
I&#8217;ve done a lil&#8217; example of an animated CUBE but it seems that teh animation doesn&#8217;t work properly.<br />
I&#8217;ve done it in C4D R11 with just an scale on X,Y,Z axis, exported as COLLADA, imported as DAE on my papervision file,but I only get the X (or Z) axis animated.<br />
Have u (or somebody else) runned into the same problem?</p>
<p>Thanks</p>
]]></content:encoded>
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	<item>
		<title>By: Olive</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-744</link>
		<dc:creator>Olive</dc:creator>
		<pubDate>Wed, 07 Oct 2009 14:47:22 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-744</guid>
		<description>Hello there,

Great ressource, thx very much ! I do have a bit of a trouble thought. My texture won&#039;t import correctly with the md2 file and it won&#039;t import at all with the dae.

Evrything else is working. I&#039;m using the qtip pro exporter for 3ds max 2010. Maybe i&#039;m not doing it wright. Do you have any ideas ?

Thx so much.</description>
		<content:encoded><![CDATA[<p>Hello there,</p>
<p>Great ressource, thx very much ! I do have a bit of a trouble thought. My texture won&#8217;t import correctly with the md2 file and it won&#8217;t import at all with the dae.</p>
<p>Evrything else is working. I&#8217;m using the qtip pro exporter for 3ds max 2010. Maybe i&#8217;m not doing it wright. Do you have any ideas ?</p>
<p>Thx so much.</p>
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	<item>
		<title>By: cero</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-731</link>
		<dc:creator>cero</dc:creator>
		<pubDate>Fri, 02 Oct 2009 13:24:10 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-731</guid>
		<description>Hola para todos
Michel, observé  tú trabajo y me gustó mucho:
¿Ahora quiero saber cómo le creas los Clips a la animación?</description>
		<content:encoded><![CDATA[<p>Hola para todos<br />
Michel, observé  tú trabajo y me gustó mucho:<br />
¿Ahora quiero saber cómo le creas los Clips a la animación?</p>
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	<item>
		<title>By: Nandi</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-730</link>
		<dc:creator>Nandi</dc:creator>
		<pubDate>Fri, 02 Oct 2009 11:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-730</guid>
		<description>Hi Tim,

I&#039;m using your example and mostly works fine, except that I couldn&#039;t stop the animation after it&#039;s played 1 time (I don&#039;t want it keep looping). Thanks for any suggestion or help.

Rgds,</description>
		<content:encoded><![CDATA[<p>Hi Tim,</p>
<p>I&#8217;m using your example and mostly works fine, except that I couldn&#8217;t stop the animation after it&#8217;s played 1 time (I don&#8217;t want it keep looping). Thanks for any suggestion or help.</p>
<p>Rgds,</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cero</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-725</link>
		<dc:creator>cero</dc:creator>
		<pubDate>Wed, 30 Sep 2009 17:33:05 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-725</guid>
		<description>I managed to control my animation with stop () and play (), I also like to do it through play (md2.animation.clipNames [currentClip]) but do not quite understand the concept of &quot;Clip&quot; in a 3D animation. My question is:
   How to mount a 3D animation &quot;Clip&quot; from Blender or is everything in Papervision3D?</description>
		<content:encoded><![CDATA[<p>I managed to control my animation with stop () and play (), I also like to do it through play (md2.animation.clipNames [currentClip]) but do not quite understand the concept of &#8220;Clip&#8221; in a 3D animation. My question is:<br />
   How to mount a 3D animation &#8220;Clip&#8221; from Blender or is everything in Papervision3D?</p>
]]></content:encoded>
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	<item>
		<title>By: Vaasu</title>
		<link>http://techblog.floorplanner.com/2009/05/26/papervision3d-21-alpha/comment-page-1/#comment-692</link>
		<dc:creator>Vaasu</dc:creator>
		<pubDate>Tue, 25 Aug 2009 11:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://techblog.floorplanner.com/?p=659#comment-692</guid>
		<description>Hi Michel,
Your walking Demo is cool.
Can i have the source code ......
Thanks</description>
		<content:encoded><![CDATA[<p>Hi Michel,<br />
Your walking Demo is cool.<br />
Can i have the source code &#8230;&#8230;<br />
Thanks</p>
]]></content:encoded>
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