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Contributions by Tim

4 September Papervision3D training in Amsterdam, Europe

Papervision3D training is coming to Europe!
The 2 day workshop will be in Amsterdam, The Netherlands on October 8th and 9th, and will be hosted by Ralph Hauwert.

Read more here.

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21 August Magic Carpet – APE

APE (Actionscript Physics Engine) is a free AS3 open source 2D physics engine for use in Flash and Flex, released under the MIT License. APE is written and maintained by Alec Cove.

Manuel Bua created a Magic Carpet using Papervison3D and APE. Best of all: source included!

Check the video Manuel made:

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14 August Introducing ASCOLLADA

I’m happy to introduce ascollada, a AS3 library for reading Collada files.

The library is geared towards Papervision3D but should work with any 3D-engine like Away3D or Sandy.

The library currently features:

  1. simple models
  2. material loading (watch your paths!)
  3. biped animation

Please note that the library is still in its very early stages and most likely will contain bugs.

So, get the code and try it out! And… please report bugs!

You can get the code using SVN:

http://ascollada.googlecode.com/svn/trunk/as3/trunk/

Papervision3D users can opt to use the ascollada branch of PV3D’s svn:

http://papervision3d.googlecode.com/svn/trunk/branches/ascollada/

There are some examples in the examples directory to get you going.

Read the rest of this entry »

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6 August Tim Knip joins Papervision3D core team

Posted by Tim in Papervision3D

I’m very proud to announce I’m now part of the core development team of Papervision3D. In mafia terms: i was made.

I’ll be working mainly on integrating Collada into Papervision3D. Recently I added my first contribution. Its a branch which incorporates the use of a so called frustum.

So. my thanks to Carlos Ulloa, John Grden and Ralph Hauwert!

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13 April ASProject 0.1.92

Posted by Tim in Flash+ActionScript, OS X

The issues with ASProject on win32 I reported are fixed with this rev.

Just do:
gem update asproject

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11 April MD2 import for PaperVision 3D

A little experiment with importing the MD2 fileformat into PaperVision3D.
Based on Phillipe Ajoux’s MD2 class.

Click the image below to view.

MD2

Update: Phillipe Ajoux just released the source.

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11 April Motion Capture

Had a look at the use of motion capture (mocap) with PaperVision3D.

Uses ASF/AMC mocap files from the Carnegie Mellon University.
Click the image below to view.

PaperVision3D Motion Capture

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11 April PaperQuake2

Created a Quake2 level loader with PaperVision3D. Click the image below to view.

Quake2

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11 April Collada Biped Animation

The current revision (62) of the PaperVision3D Collada object doesn’t implement animation stuff (yet). So I had a go at it.

Exported a animated biped model from MAX to Collada. Click the image below to view the results.

Collada Biped Test

Stay tuned for the source. Need to do some cleanup etc.

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10 April WIIFlash Released

WiiFlash allows you to control your Flash games and applications with the revolutionary Wiimote.

Developed by Joa Ebert an Thibault Imbert

Nice work! Swinging light-sabers in PaperVision3D!

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