Techblog

Tech Blog

Contributions by Tim

14 August Introducing ASCOLLADA

I’m happy to introduce ascollada, a AS3 library for reading Collada files.

The library is geared towards Papervision3D but should work with any 3D-engine like Away3D or Sandy.

The library currently features:

  1. simple models
  2. material loading (watch your paths!)
  3. biped animation

Please note that the library is still in its very early stages and most likely will contain bugs.

So, get the code and try it out! And… please report bugs!

You can get the code using SVN:

http://ascollada.googlecode.com/svn/trunk/as3/trunk/

Papervision3D users can opt to use the ascollada branch of PV3D’s svn:

http://papervision3d.googlecode.com/svn/trunk/branches/ascollada/

There are some examples in the examples directory to get you going.

Read the rest of this entry »

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6 August Tim Knip joins Papervision3D core team

Posted by Tim in Papervision3D

I’m very proud to announce I’m now part of the core development team of Papervision3D. In mafia terms: i was made.

I’ll be working mainly on integrating Collada into Papervision3D. Recently I added my first contribution. Its a branch which incorporates the use of a so called frustum.

So. my thanks to Carlos Ulloa, John Grden and Ralph Hauwert!

1 Comment -

13 April ASProject 0.1.92

Posted by Tim in Flash+ActionScript, OS X

The issues with ASProject on win32 I reported are fixed with this rev.

Just do:
gem update asproject

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11 April MD2 import for PaperVision 3D

A little experiment with importing the MD2 fileformat into PaperVision3D.
Based on Phillipe Ajoux’s MD2 class.

Click the image below to view.

MD2

Update: Phillipe Ajoux just released the source.

3 Comments -

11 April Motion Capture

Had a look at the use of motion capture (mocap) with PaperVision3D.

Uses ASF/AMC mocap files from the Carnegie Mellon University.
Click the image below to view.

PaperVision3D Motion Capture

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11 April PaperQuake2

Created a Quake2 level loader with PaperVision3D. Click the image below to view.

Quake2

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11 April Collada Biped Animation

The current revision (62) of the PaperVision3D Collada object doesn’t implement animation stuff (yet). So I had a go at it.

Exported a animated biped model from MAX to Collada. Click the image below to view the results.

Collada Biped Test

Stay tuned for the source. Need to do some cleanup etc.

4 Comments -

10 April WIIFlash Released

WiiFlash allows you to control your Flash games and applications with the revolutionary Wiimote.

Developed by Joa Ebert an Thibault Imbert

Nice work! Swinging light-sabers in PaperVision3D!

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10 April Collada

PaperVision3D’s favourite fileformat for importing models is Collada.

Most 3D packages will import and export Collada, so you can use these models with PV3D.

Adding a Collada model to PV3D is simple:

scene.addChild( new Collada("mymodel.dae") );

NOTE: when exporting make sure you check the triangulate option!

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10 April Papervision3d – Getting started

To get started with PaperVision3D – the coolest 3D engine for Flash – first check out the code from svn http://svn1.cvsdude.com/osflash/papervision3d.
After checking out the files you find directories for both AS2 and AS3.

Check the Getting Started FAQ from the PV3D wiki.
Read the rest of this entry »

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