Archive for the ‘Papervision3D’ Category

Magic Carpet – APE

Tuesday, August 21st, 2007

APE (Actionscript Physics Engine) is a free AS3 open source 2D physics engine for use in Flash and Flex, released under the MIT License. APE is written and maintained by Alec Cove.

Manuel Bua created a Magic Carpet using Papervison3D and APE. Best of all: source included!

Check the video Manuel made:

Introducing ASCOLLADA

Tuesday, August 14th, 2007

I’m happy to introduce ascollada, a AS3 library for reading Collada files.

The library is geared towards Papervision3D but should work with any 3D-engine like Away3D or Sandy.

The library currently features:

  1. simple models
  2. material loading (watch your paths!)
  3. biped animation

Please note that the library is still in its very early stages and most likely will contain bugs.

So, get the code and try it out! And… please report bugs!

You can get the code using SVN:

http://ascollada.googlecode.com/svn/trunk/as3/trunk/

Papervision3D users can opt to use the ascollada branch of PV3D’s svn:

http://papervision3d.googlecode.com/svn/trunk/branches/ascollada/

There are some examples in the examples directory to get you going.

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Tim Knip joins Papervision3D core team

Monday, August 6th, 2007

I’m very proud to announce I’m now part of the core development team of Papervision3D. In mafia terms: i was made.

I’ll be working mainly on integrating Collada into Papervision3D. Recently I added my first contribution. Its a branch which incorporates the use of a so called frustum.

So. my thanks to Carlos Ulloa, John Grden and Ralph Hauwert!

MD2 import for PaperVision 3D

Wednesday, April 11th, 2007

A little experiment with importing the MD2 fileformat into PaperVision3D.
Based on Phillipe Ajoux’s MD2 class.

Click the image below to view.

MD2

Update: Phillipe Ajoux just released the source.

Motion Capture

Wednesday, April 11th, 2007

Had a look at the use of motion capture (mocap) with PaperVision3D.

Uses ASF/AMC mocap files from the Carnegie Mellon University.
Click the image below to view.

PaperVision3D Motion Capture

PaperQuake2

Wednesday, April 11th, 2007

Created a Quake2 level loader with PaperVision3D. Click the image below to view.

Quake2

Collada Biped Animation

Wednesday, April 11th, 2007

The current revision (62) of the PaperVision3D Collada object doesn’t implement animation stuff (yet). So I had a go at it.

Exported a animated biped model from MAX to Collada. Click the image below to view the results.

Collada Biped Test

Stay tuned for the source. Need to do some cleanup etc.

WIIFlash Released

Tuesday, April 10th, 2007

WiiFlash allows you to control your Flash games and applications with the revolutionary Wiimote.

Developed by Joa Ebert an Thibault Imbert

Nice work! Swinging light-sabers in PaperVision3D!

Collada

Tuesday, April 10th, 2007

PaperVision3D’s favourite fileformat for importing models is Collada.

Most 3D packages will import and export Collada, so you can use these models with PV3D.

Adding a Collada model to PV3D is simple:

scene.addChild( new Collada("mymodel.dae") );

NOTE: when exporting make sure you check the triangulate option!

Papervision3d – Getting started

Tuesday, April 10th, 2007

To get started with PaperVision3D – the coolest 3D engine for Flash – first check out the code from svn http://svn1.cvsdude.com/osflash/papervision3d.
After checking out the files you find directories for both AS2 and AS3.

Check the Getting Started FAQ from the PV3D wiki.
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