Introducing js3ds – a Javascript parser for .3ds
Wednesday, January 27th, 2010Came home very tired today and saw this tweet by @Sirokos. Now, that of course was a challenge!
In the near future I’m planning to do some experiments with WebGL and Javascript. Of course I need to be able to load some cool 3DS models then. So… started coding an hour ago and presto! Basics are done within the hour! I admit: I’ve done a Actionscript version some years ago (coded it for Papervision).
The javascript version is very basic still: only meshes (vertices, faces and uv’s) for now. Materials etc. will follow if I find time.
Again: have fun!





